![]() As I mentioned in my last post, I finally won GemCraft Chapter Zero, so I feel like I can post about it now. I'll use headers for organization, since this is going to be long. ![]() GemCraft Chapter Zero is a tower-defense game, a prequel to the original GemCraft Chapter One: The Forgotten. Zero is a vast leap over One in many ways. ![]() There are little touches that make life easier, like being able to call multiple waves early with a single click, and being able to combine gems in towers instead of needing to remove them from towers to combine. But there are also more substantive changes, like greatly expanding the number of skills, and introducing nine (well, ten) different ways to play each level.Īnd for a tower-defense game, there's actually a bit of a story building up over the series. (Slight spoilers ahead, but the story isn't what the game is about.) At the beginning of One, you find out that there is a wizard in the east who has unleashed monsters for some unknown reason. You battle your way across the land, clearing towers of monsters. When you get to the end, you find that something called "The Forgotten" has possessed this other wizard, but it decides that you're a better host, so it kills the other wizard and possesses you. You're then told that it is going to take you to the east, to unleash more havoc. In Zero, you are a wizard in search of the Gem of Eternity. The wizard council tries to hide information about it and forbid you from finding it, but you ignore them and search out the gem anyway. In the end, you take the gem and realize that its power has been used to imprison an ancient, powerful evil, The Forgotten. It possesses you, and you become the mad wizard in One. GemCraft Chapter 0 has a banishment system where a monsters. ![]() It introduces traps, beacons and shrines. You're told that The Forgotten plans to lure another wizard, and that with the power of both wizards combined, it will finally be powerful enough to fully come into the world, which you learn will be picked up in GemCraft Chapter Two. GemCraft Chapter 0 has 78 levels, 28 skills and 10 modes. In both One and Zero, the protagonist ends up possessed by an unspeakable evil not much of a reward for defeating wave after wave of monsters. The Forgotten takes over him, and he becomes the corrupt wizard who is the main antagonist at the start of GemCraft Chapter 1: The Forgotten, who summons monsters to wreck havoc.But I'm definitely looking forward to Two, both to see what additional improvements are made to the game, and also to see if The Forgotten is finally defeated (and I expect a very difficult final battle). He unlocks it, but by doing so, unleashes the Forgotten. He travels north, fights the arcane guardians, and eventually finds the Gem of Eternity. One day, his compass points north, towards the Gem of Eternity. He's looked for it in books, but the wizard council tried to stop him. ![]() The story follows a young wizard who is trying to find the Gem of Eternity, a gem with mysterious power. It also has a different experience system. GemCraft Chapter 0 has a banishment system where a monster's banishment cost increases by 50% every lap. GemCraft Chapter 0 has 78 levels, 28 skills and 10 modes. ![]()
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